Maker Faire KC was this past weekend, and I was volunteering at the CCCKC table. To display some of our member projects, I brought along my tablet and showed off a couple of my newer Android games: Delfino&Katyuno and Pickin’ Sticks LXXIV. Two years ago, I had my own table at Maker Faire and had[…]
I’ve been working on a new Android game since late February, called “Delfino & Katyuno”. It is a game about a Dolphin and a Cat and… well, I haven’t written the story yet. It won’t be too grand, but I already programmed in cutscene support so there will be something, hah! It is a game[…]
I’ve been trying out Gideros, a framework for making Android and iOS programs lately. I’ve successfully completed a Pickin’ Sticks game (the first game I make with any new tool I use), I’ve thrown the code on GitHub, and I created a mini-postmortem. I’ve already begun work on my next Gideros project and have some[…]
Our community member, Kawata, has been working on a retro-style platform with LÖVE, a Lua game programming framework. Kawata is currently looking for help working on this platformer, so if you’re interested, you can find out more on the Moosader Forum.
The Moosader community occasionally has themed game development competitions, where you’re allowed to use any tool (unless restricted by the theme) and come up with any neat ideas you have to fit within the constraints! A lot of really interesting and creative games have come out of the competitions thus far! So, for Competition[…]