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Tutorials

Making Rawr Rinth (under construction)
Making Rawr Rinth

Graphics for Video Games
Part 1 - Basics and Drawing

How to make a map editor (under construction)
Basics of writing a map editor for your 2D games

Winsock Tutorials
Writing a multi-client chat program with Visual Basic 6

Winsock with C++ Super Basics Part 1
Winsock with C++ Super Basics Part 2

Client/Server basic game structure

How to make a basic platformer with C++ and Allegro (incomplete, abandoned)
Although I've stopped doing this tutorial because I feel like I've made too many mistakes and should not actually be the person to make this, I still have a good amount of a basic platformer done and this tutorial still can be very useful for people know how to display
graphics and handle input, but don't know how to structure a game or handle gravity/collision.

Part 1 - Introduction and IDE Setup
Part 2 - How to use MusuGo map editor
Part 3 - Game loop
Part 4 - Level class part A
Part 4 - Level class part B
Part 5 - Beginning Player Class
Part 6 - Player class and collisions(Note: Collision is broken and fixed in part 9)
Part 7 - Gravity and collision detection
Part 8 - Jumping and falling
Part 9 - Correct collision detection part A
Part 9 - Correct collision detection part B